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	<title>Okay, Now Listen...</title>
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	<link>http://www.okaynowlisten.com</link>
	<description>Journal of a web designer</description>
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		<title>WTF: Creativity in School</title>
		<link>http://www.okaynowlisten.com/wtf-creativity-in-school/</link>
		<comments>http://www.okaynowlisten.com/wtf-creativity-in-school/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 21:26:21 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Creative Juice]]></category>
		<category><![CDATA[Off Topic]]></category>
		<category><![CDATA[On Life]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[high school]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[school]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=363</guid>
		<description><![CDATA[My take on creativity in school. Or actually, the lack thereof.]]></description>
			<content:encoded><![CDATA[<p>Things that come to my mind about <span style="text-decoration: line-through;">school</span> Secondary School  (EDIT: High School in North America): Force fed knowledge, cramming numbers and historical information, depression, pressure and anxiety. Was I taught to think otherwise? Nope.</p>
<p>Don&#8217;t get me wrong. General knowledge is extremely important for a growing person. But destroying the love of learning and education in a budding adult looks to me like a problem.</p>
<p>School taught me one thing about life: Fear. Fear of the future, fear of not being accepted, fear of making mistakes. Might as well give up, no?</p>
<p>Creativity, which is something I feel really strongly about, was never really fostered at my school. Any unique thought was quashed in class and in the school yard as well. Conformity was the rule, no exceptions. The better you conform the more accepted you are socially and probably even by teachers.</p>
<p>I never really felt inspired enough to pick up a book on a class related topic and learn. Instead I sought out the knowledge I wanted and had to scavenge on my own. Would it be music or digital arts, coding or programming, graffiti, I had to go out into the wilderness, find it myself then devour it. I spent more time working on things I loved than on homework, which in turn gets me into more trouble.</p>
<p>I loved those days and wished that I could do it all over again. Unfortunately the rent needs to be paid and bread has to be put on the table&#8230;</p>
<p>I can hear educators mumbling already, blaming me for the lack of interest and laziness. But oddly enough thanks to my schooling, I&#8217;m pretty much used to it already.</p>
<h3>There are exceptions</h3>
<p>If you happen to be as lucky as myself to have a music teacher who actually let me experiment with various instruments and the complete spectrum of music, I most likely never would have developed a love for the art of music at all. Learning lessons suddenly wasn&#8217;t learning at all. I just picked up the instrument and played along. It simply was. Learning happened so organically.</p>
<p>Today, although being primarily an interface and graphic designer I still think that music shapes my everyday life would it be at work or in life.</p>
<h3>Final Thoughts</h3>
<p>I can&#8217;t help but imagine how life would have been if all classes were as hands on and inspiring as my music class was at the time. Instead I find myself absolutely uninspired by general schooling. I fear there is still no solution in sight, in fact I have the growing feeling that the addiction to academic achievement has become greater and the need to teach and nurture creativity is fading away. So on that note, I give Creativity in Schools the illustrious WTF seal of approval.</p>
<h3>Related Links</h3>
<p><a title="Ken Robinson says school kills creativity" href="http://www.ted.com/talks/ken_robinson_says_schools_kill_creativity.html">Sir Ken Robinson says school kills creativity @ TED 2006</a></p>
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		<item>
		<title>The iPhone is only three years old?</title>
		<link>http://www.okaynowlisten.com/iphone-three-years-old/</link>
		<comments>http://www.okaynowlisten.com/iphone-three-years-old/#comments</comments>
		<pubDate>Sun, 02 Jan 2011 11:00:18 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=336</guid>
		<description><![CDATA[I would never have thought that the iPhone is as old as it is, or young for that matter. It has made quite a few changes in a short period of time.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve recently looked up a wikipedia entry on the <a href="http://en.wikipedia.org/wiki/IPhone">iPhone</a> during a debate, as we all do surely in the effort of trying prove a point. To my surprise it turns out the iPhone is turning 3 years old in January. News to me, I could have sworn it is much older. After all, it is already in it&#8217;s fourth incarnation and who knows, maybe even the fifth before the end of 2011.</p>
<p>I know there are many proponents of Apple and it&#8217;s favourite gadget as well an equal amount of critics. I&#8217;ve heard them both and both sides have very valid points. Although, I hope everyone involved can agree on the possibility of the device being a &#8216;game changer&#8217; in many industries. From hand held devices and the way greater masses have gotten used to touch technology, right down to introducing a new way of mobile information consumption, geo-location based applications, and mobile phone games.</p>
<p>One thing that has amazed me is that it has even become somewhat profitable to specialize in designing interfaces for iPhone/iPad apps specifically. Which is in fact amazing, since I believe that in many cases apps are only as good as the interfaces containing them, especially true for iOS and Android phones. Something I never would have thought even possible in a year like &#8217;06, when I was agonizing what the <a href="http://en.wikipedia.org/wiki/Nokia_N80">right phone</a> was for me, be it a Symbian OS based or Crackberry. </p>
<p>I know at this point, sound quite like your everyday fanboy and I agree, but do think about it. That&#8217;s one hell of a shift in only three years. Already the first and second generation iPhones are very much history and outdated. </p>
<p>I guess that&#8217;s a testament to how rapidly technology can change and how industries can move in wild tangents. Having said that, it sure looks like there&#8217;s something brewing in the tablet universe.</p>
<p>This probably is old news for some, but to me it&#8217;s very interesting indeed!</p>
<p>Let&#8217;s see what 2011 brings. Belated Happy New Year.</p>
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		<title>Experimenting with Google&#8217;s Font API</title>
		<link>http://www.okaynowlisten.com/experiments-with-the-google-font-api/</link>
		<comments>http://www.okaynowlisten.com/experiments-with-the-google-font-api/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 01:52:42 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[type]]></category>
		<category><![CDATA[typography]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=231</guid>
		<description><![CDATA[Experimenting with the new Font API of Google. It's not a font-replacement, it's an API... and I happen to fancy it.]]></description>
			<content:encoded><![CDATA[<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Lobster">
<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Droid+Sans">
<style>
p.newfont {
font-family:'Droid Sans', sans-serif; font-size: 13px; margin: 15px 0; line-height: 1.6em; color: #636363;
}
</style>
<p class="newfont">Here&#8217;s yet another  interesting thing coming from the Google labs. This could get  interesting for all you type-heads.</p>
<p class="newfont">Since we live in an era of a select few web-safe fonts that the entire interwebs  can enjoy, this might as well be a breath of cool fresh air.</p>
<p class="newfont">So, I&#8217;ve recently been introduced to Google&#8217;s <a href="http://code.google.com/apis/webfonts/">Font API</a>. Simply  put, it&#8217;s an interesting API that lets you use a hand full of  non-web-standard fonts that happen to be hosted by them. All that can  be achieved by  plopping in some Google code snippets.</p>
<h3>So, they&#8217;re hosting the fonts?</h3>
<p class="newfont">Hey, good news for us! It sure is a decent alternative to font-replacement tools  currently out there, it looks pretty stable and it&#8217;s seemingly easy to  install, include, and use. Above all that and it&#8217;s very quick to load! Since the fonts from the directory are all released under open source and since they&#8217;re coming straight from the designers themselves, you can avoid possible copyright and license issues. Only thing I need to really verify is seeing if the whole thing is browser friendly.</p>
<p class="newfont">Having said that, all I need to do now is do some good ol&#8217;  experimentation&#8230;</p>
<div style="font-family: 'Lobster', sans; font-size: 28px; color: #444; width: 400px; border-top: 1px solid #d6d6d6; border-bottom: 1px solid #d6d6d6; margin: 25px auto; padding: 12px 0px; text-align:center;">Check this out!<br />One of the fonts called Lobster.</div>
<p class="newfont">Albeit their  directory of fonts is a little limited, I think it still beats the  select few fonts that are widely available to 99.98% of the public. I&#8217;m sure the Google font folder is going to grow over time.</p>
<p class="newfont">If it&#8217;s a worthy  replacement to the font replacement tools we have right now? I personally don&#8217;t think so. Both this API and all other font-replacements have their pros and cons, issues and advantages. You&#8217;re probably better off trying all of them out to see what suits you or your project most. </p>
<p class="newfont">I for one really  do enjoy the choice of fonts they have in their directory. Fonts used for the body of this entry is <a href="http://code.google.com/webfonts/family?family=Droid+Sans">Droid Sans</a>, the one used for the quote above happens to go by the name of <a href="http://code.google.com/webfonts/family?family=Lobster">Lobster</a>.</p>
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		<item>
		<title>Google gets BumpTop, huh? Hmm&#8230;</title>
		<link>http://www.okaynowlisten.com/google-gets-bumptop/</link>
		<comments>http://www.okaynowlisten.com/google-gets-bumptop/#comments</comments>
		<pubDate>Wed, 05 May 2010 11:10:22 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[acquired]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[bumptop]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=198</guid>
		<description><![CDATA[Google acquires BumpTop, an ass-kicking and good looking desktop environment that happens to be in 3D. But that's just the beginning of it...]]></description>
			<content:encoded><![CDATA[<p>For all you guys who haven&#8217;t been able to check it out, BumpTop is an app that converts your desktop &#8211; would it be Windows or a Mac &#8211; into a three dimensional environment with an actual physics engine of sorts. It&#8217;s an appealing way of working within your desktop and oddly enough, when used on a Win&#8217; machine it actually makes the environment&#8230; well, much better!</p>
<p>We all are always exposed to a <a href="http://en.wikipedia.org/wiki/Desktop_environment">desktop</a> which ever machine we use. And all environments have the same functionality more or less, as well they each have their different quirks and gadgetry to separate themselves from the flock. But effectively you still get the same color but a different flavor&#8230; Until BumpTop came along.</p>
<h3>GUI Goodness</h3>
<p>From a GUI point of view, I thought it&#8217;s an amazingly entertaining environment. The functions &#8211; and depending on what OS you use &#8211; the gestures seem very natural. The simplicity of the interface is amazingly intuitive and the physics engine they built in makes tossing around icons an added detail that makes it that much more interesting. BumpTop&#8217;s goal was to achieve the feel of a real physical desktop, I think they shot a three pointer on that one.</p>
<p>So, the case is quite simple. They have given birth to an absolutely new and much simpler way of interfacing. Revolutionary? Yeah, maybe why not &#8211; I&#8217;d say yeah.</p>
<p>Stupid me, now I&#8217;m kicking myself for not dishing out for the pro version  earlier. I had the free versions installed on and off on various  machines until I saw it on TED the other day being <a href="http://www.ted.com/talks/anand_agarawala_demos_his_bumptop_desktop.html">demoed  in full</a>.</p>
<h3>Google love</h3>
<p>Here&#8217;s the thing, this good little proggy has been around for a fair bit, but as of the end of April, Google has <a href="http://mashable.com/2010/05/02/google-bumptop/">acquired BumpTop</a>. Now the pro version (with them cool gestural functions and all) is not available anymore&#8230;</p>
<p>Now I ask, what does Google need such an ass kicking desktop environment for? With all the third dimensional, icon tossing, interface simplifying goodness? They don&#8217;t need it for something <a href="http://www.chromium.org/chromium-os">specific</a> do they? *wink wink*</p>
<p>Go grab the free version it&#8217;s going to be around for a little more at <a href="http://www.bumptop.com/">BumpTop&#8217;s  official site</a>&#8230;</p>
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		</item>
		<item>
		<title>&#8220;Are you digging or simply looking?&#8221;</title>
		<link>http://www.okaynowlisten.com/are-you-digging-or-simply-looking/</link>
		<comments>http://www.okaynowlisten.com/are-you-digging-or-simply-looking/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 14:52:41 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Creative Juice]]></category>
		<category><![CDATA[On Life]]></category>
		<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[life]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=169</guid>
		<description><![CDATA[Either you are digging or you simply look like it.]]></description>
			<content:encoded><![CDATA[<p>Something in life I recently realized, there is two types of people. The ones who dig for gold and those who simply just look for it.</p>
<p>What ever that gold may be. It can be your line of work, your schooling, beliefs, thoughts, dreams, you name it.</p>
<h3>Okay now, here&#8217;s  what I learned.</h3>
<p>There are those people who like the  spotlight that follows the hunt for the<em> gold</em>. They enjoy the glamor and mystery it  comes with and try to follow in the footsteps of successful people from the past. They  adorn themselves with the (supposedly) correct attire. They get their equipment and clothes dirty and try to break in to  the proper circles, and pose for photos at famous digging sites just to be  seen. Heck, they even choose to take part in classes, visit conferences, join  seminars and junkets, all that for all the wrong reasons. The only thing  they are doing is looking the part, without breaking out a shovel. At the end of the day they are satisfied by deceiving most of the people they meet along their way.</p>
<p>On the other hand , there are those who are neck deep in the trenches, getting cut and bruised deep inside the mines, or way underneath sea level tirelessly and relentlessly  digging. You might even call it an obsession with their chosen path in  life. They don&#8217;t care about the bright lights and/or groupies. They are in  Love with the struggle. They are fully aware of the sacrifices they  have to make in order to find what they are looking for. Often  they come up empty and yet they dust themselves off and pull themselves up,  just to fail over and over again.  Even after all that, they still keep going.</p>
<p>These are two people on the exact same path, but they are  light years away from each other.</p>
<p>I know which one of the two I want to be.</p>
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		<title>Patience young Android Market</title>
		<link>http://www.okaynowlisten.com/patience-young-android-market/</link>
		<comments>http://www.okaynowlisten.com/patience-young-android-market/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 17:38:14 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Web & Business]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=106</guid>
		<description><![CDATA[The Android Market as it is, has a lot space to grow and eventually become a new force to be reckoned with. But I got the feeling it needs a little bit more of the old elbow grease with a side of spit and polish...]]></description>
			<content:encoded><![CDATA[<p>It has been a while since I&#8217;ve replaced my HTC Dream (also known outside Canada as G1) with an iPhone 3GS. I actually would have stayed with the Dream for a longer while, if only the battery life would have gone all the way as well. Luckily as I&#8217;ve found out I wasn&#8217;t the only one <a href="http://androidandme.com/2009/07/reviews/1700-mah-extended-battery-for-htc-dream/">with that problem</a>. I know there was a couple ways to get around that, but I just wanted a smart-phone right out of the box, without tinkering or modding.</p>
<p>Since the iPhone 3GS just hit the shelves at the time, I basically switched away and grabbed me one and never looked back. Although since then, I really haven&#8217;t stopped keeping an eye on the <em>Android Market</em>.</p>
<p>So, if there is anything other than battery life that I wish to see improved in 2010, it should be an overhaul of the <em>Android Market</em> experience.</p>
<h3>&#8220;Let&#8217;s get sh*t done&#8221;</h3>
<p>In that one month of owning the Dream with <em>Android</em> baked in, I actually wasn&#8217;t interested in getting me the few games that were available. I immediately gravitated to all the lifehacks, to-do lists, instant messengers, you name it. For some odd reason it was a natural move staying away from their games. I guess that&#8217;s the feel the phone comes with, almost like &#8220;let&#8217;s get sh*t done&#8221;. I even had it tracking my jogging distances and all that for free and no extra gizmos to pay for and tack on to it!</p>
<p>All the free applications were brilliant and great to use, some may have had slight to major usability issues or a mildly confusing UI but I&#8217;m guessing that could easily be fixed once more interface folks jump on.</p>
<h3>Purchase could be more fun</h3>
<p>From my experience, the process of buying a paid application is by far not as quick and easy as that of the iPhone. For instance, I had a free promo application that would deadlink me to the location of the paid version. So, there I was standing in front if an empty page willing to pay. Since I was a little bit under time pressure that day, I decided to take care of it later, but as it was I completely forgot about it.</p>
<p><span style="text-decoration: line-through;">Also, I really haven&#8217;t figured out if I was able to have one master account that I can purchase with (i.e. like on the App Store), or would I have to make individual purchases every time?</span> Purchasing can&#8217;t be easier through Google Checkout&#8230;<span style="text-decoration: line-through;"><br />
</span></p>
<p>One thing for me is definite, the experience of the Android Market needs a lot more spit &amp; polish, therefore it still has ways to go to capture the attention of Jane and Joe Average. There is a reason why the App purchases on iTunes are soaring &#8211; it&#8217;s fast, simple, and safe. If I see one of my friends using a crazy app, I just jump on to the App Store and get it. We shouldn&#8217;t really be surprised about the amount of iFart apps that are being downloaded on a daily basis. It&#8217;s easy grab hold of and widely available.</p>
<p>Having said that, I loved the applications I got from the <em>Android Market</em>, albeit 99.6% were free or sharewares and mainly consisted of lifehacks and work related tools. In comparison to my iPhone collection, I&#8217;ve got 4 game/entertainment apps to every 1 work related app.</p>
<p>As a general user &#8211; and possibly even a future <em>Android</em> owner, again &#8211; I&#8217;m hoping they&#8217;ll clean up and improve the experience and make it easier to purchase applications, if they want to put a dent and make an impact on the App Store.</p>
<p>But then again, who says that is the goal of the <em>Android Market</em>? The folks who generally buy an <em>Android</em> phone, already know how to code their own applications on it.</p>
<p>The <em>Market</em> is fairly young and as it seems it&#8217;s got a lot of room to grow, let&#8217;s see the future has in store for us&#8230;</p>
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		<title>Jumping back into it</title>
		<link>http://www.okaynowlisten.com/jumping-back-into-it/</link>
		<comments>http://www.okaynowlisten.com/jumping-back-into-it/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 01:00:44 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Off Topic]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=73</guid>
		<description><![CDATA[It's the first day back on the blog.]]></description>
			<content:encoded><![CDATA[<p>Would you look at that&#8230; I actually got to squeeze out code and layout in less than a week. Feels really good to be getting my hands dirty with some CSS and WordPress coding.</p>
<p>If there&#8217;s one thing I can take away from this quick experience is that building and designing something &#8220;simple&#8221;, ends up being the most difficult thing. Having to express a whole idea through things as simple as choosing font faces and colours. Having all that opens up to all sort of ideas for graphical treatments and decals, avoiding those felt like swatting away flies.</p>
<h3>It&#8217;s been a while</h3>
<p>Man, the times have changed. The last time I wrote something in a journal (aka blog) it was still bright and sunny at 7pm, trees still had leaves lending shade to my favorite spot in the patio and the biggest iMacs were still dual cored and 24-inched.</p>
<p>I know one thing&#8217;s for sure, I&#8217;m looking forward to start posting more photos and graphics and mess around with the inner workings of this blog.</p>
<p>Having said that, I&#8217;m going to crack open a cold can of diet coke.</p>
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		<title>On being a corporate web designer</title>
		<link>http://www.okaynowlisten.com/on-being-a-corporate-designer/</link>
		<comments>http://www.okaynowlisten.com/on-being-a-corporate-designer/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 00:47:47 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=67</guid>
		<description><![CDATA[I know there have been many stories about how rough it is being an in-house web or graphic designer for a huge firm. How much politicking you get involved in and the constant question you ask yourself &#8220;Hey, I thought I signed up for web / graphic designing?&#8221; &#8230; This post is not one of [...]]]></description>
			<content:encoded><![CDATA[<p>I know there have been many stories about how rough it is being an in-house web or graphic designer for a huge firm. How much politicking you get involved in and the constant question you ask yourself &#8220;Hey, I thought I signed up for web / graphic designing?&#8221; &#8230; This post is not one of them.</p>
<p>Well, yes of course there are the difficult times everyone has to get through. But talking from the perspective of a freelance web designer &#8211; who went through his fair share of droughts &#8211; there are also those bright and sunny sides that get shoved to the back. It&#8217;s those inspiring times where you say &#8220;Hey, this ain&#8217;t as bad as everyone keeps telling me&#8230;&#8221;</p>
<h3>Too many cooks ain&#8217;t always bad</h3>
<p>In huge companies you also get to talk to people (aside from the Art Lead) who directly affect your work but don&#8217;t necessarily have to be web or graphic designers. For example the marketing and sales people, programmers or information architects who you usually pass on your mocks to for inspections and quality assurances. They often see layouts and designs in a different light or spot things you may have missed out since you were busy getting lost in the thick of thins. It&#8217;s always interesting having things viewed from a different perspective. Eye opening? Probably. But you get to see things outside the view of being a designer for a change.</p>
<p>Of course you may or my not disagree with some suggestions but ultimately it could improve the product, which is the site, as well as broadening your sense of perspective and creative process as a designer just that little bit more.</p>
<h3>&#8220;In-House != Creativity?&#8221; I don&#8217;t think so.</h3>
<p>Depending on which big company you&#8217;d be working for you may have to adhere to certain in-house creative rules such as what logos and wordmarks to include, colour themes, where to place what, look &#038; feel or other factors. Basically a hand few of things that possibly could dampen your creative process&#8230; Only if you want it to have that negative effect on you.</p>
<p>I believe the creative part is in the process of finding solutions, which means including all the needed elements combined with your personal touch, what ever that may be. Nothing is more satisfying when marrying solution with the project&#8217;s requirements and adding your personal touch to it. Everyone involved is going to be happy. Above all the good ol&#8217; clients will be quite pleased, too when everything goes according to project reqs.</p>
<h3>Some may say&#8230;</h3>
<p>Starting out in &#8220;the web design game&#8221;, I constantly read sad and depressed folks in huge design companys and how they&#8217;d rather work for places like kioken (at the time) or ad agencies, all of which put me into the wrong mindset of believing corporate is evil and long live the freedom of creativity. Approximately four years ago, after a few droughts and more education on how money works in the real world, did I give a corporate design gig a try for the first time.</p>
<p>Hell yeah it was difficult to start with, but which job isn&#8217;t? The constant pressure forced me to think and design differently and the high paced environment help me find the quickest and best solutions to problems. Those newly found experiences follow me around to this day.</p>
<h3>Long story short</h3>
<p>All I&#8217;m trying to say here is that corporate graphic and/or web designing can also be a great alternative to freelance or agency work and it doesn&#8217;t necessarily have to be the ugly step sister and last choice you&#8217;d have to resort to. There is also a wealth of knowledge to be found in that side of the industry.On</p>
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		<title>The Greatest Brief Ever</title>
		<link>http://www.okaynowlisten.com/greatest-brief-ever/</link>
		<comments>http://www.okaynowlisten.com/greatest-brief-ever/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 20:31:09 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Creative Juice]]></category>
		<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=16</guid>
		<description><![CDATA[On trying to get over difficult project briefs.]]></description>
			<content:encoded><![CDATA[<p>First off, as you read this keep in mind that I&#8217;ll be speaking from the point of view of a corporate &amp; in-house designer. Since sometimes you can&#8217;t really get to choose &#8220;creative&#8221; projects to work on. You know, not those ones that you get all pumped and stoked about when you read the specs in a brief&#8230;</p>
<p>There are those projects where you believe (emphasize: believe) that it&#8217;s got no potential to become a portfolio piece, all creative juice goes stale and suddenly you have a heavy feeling in your gut as you begin to work on it. Hell yeah, I&#8217;ve been down that road a gazillion times.</p>
<h3>It&#8217;s all in the mind..</h3>
<p>Yes. Or at least that&#8217;s what I believe. For instance, after working on a huge project, learning new ideas from the senior designers and info architects, peeking the newest CSS work-arounds from the programmers.</p>
<p>All our mocks got sent of for sign-off and green lights. There comes that waiting period where I get placed on a project in which I&#8217;ll have to build two dozen ads in different sizes. For you sales folk those would be big boxes, skyscrapers.</p>
<p>Specs I received were basically to fit in stock images with a huge body of text. A very tedious and repetitive project. My mind kept wondering off to that one cool project that&#8217;s &#8220;so awesome, and it would look sweet in your portfolio.&#8221; At the same time thinking of having to create around some 12 ad units times 2, feels like having to climbing the Himalayas.</p>
<h3>The Difficulty / The Challenge</h3>
<p>It was exactly that challenging feeling that got me down and bored out of my mind. &#8220;Dude, seriously? 24 ads? &#8221; I felt myself sinking deeper into my seat.  It got me thinking&#8230; What if this was the project I will be judged by down the ages? What if this were the last ever project I&#8217;ll ever work on?</p>
<p>So I sat up and popped on my iPod and started looking for the cleanest way to layout the text and best place to add the graphics. After that I looked for the fastest and most efficient way to replicate the look &amp; feel on the rest of the 22 ads, keep in mind not all ads were to have the same text and graphics being that those were ad units to be shown in different provinces of Canada&#8230; Six days later, I finished. Man, a huge rock just fell off my shoulders. Although they didn&#8217;t really turn out to be the greatest ad units on earth, I could look back and say I gave what I had to complete those.</p>
<p>It was exactly that feeling of difficulty that gave me the drive to see the challenge in it. The challenge being able to overcome the procrastination and follow through. Or beating a tedious job simply by seeing it as my last shot that had to count.</p>
<p>If I was to overcome this simple yet repetitive project, how much effort will I be able to put into a project that really catches your passion and drive?</p>
<p>I&#8217;ll just come right out and say it. Boring/tough projects are a good way to build creative character, as corny as it sounds&#8230; Not sure if it&#8217;s true, but I sure feel that way. It&#8217;s exactly that feeling that usually gets me through.</p>
<p>Quick note right here. This post has been inspired by a chapter in Paul Arden&#8217;s <em>It&#8217;s Not How Good You Are, It&#8217;s How Good You Want to Be</em> A truly life changing book.</p>
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		<title>A day needs more than 24 hours&#8230;</title>
		<link>http://www.okaynowlisten.com/need-more-than-24-hours/</link>
		<comments>http://www.okaynowlisten.com/need-more-than-24-hours/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 02:19:11 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[On Life]]></category>
		<category><![CDATA[Web & Business]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[time capsule]]></category>
		<category><![CDATA[time machine]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://www.okaynowlisten.com/?p=23</guid>
		<description><![CDATA[A quick update...]]></description>
			<content:encoded><![CDATA[<p>Great, seeing how depressing my journal looked like, I decided to throw in a quick post&#8230;</p>
<p>I&#8217;ve pretty much been stuck in front of some sort of monitor for many many hours on end. Sometimes I get the feeling 24 hours is not enough for everything I want/need to accomplish&#8230; There. I said it. I&#8217;ve been hearing that quote a million times, now I get to actually say with all honesty!</p>
<p>Yep, now it&#8217;s time to kick back and rest since my Time Capsule is backing up my entire drive&#8230;</p>
<p>Basically instead of dishing out for an iPhone, effectively giving a leg and an arm for it (on a monthly basis) I thought I&#8217;d invest in a new back-up drive. The last one I had was a basic 250gb external HDD firewire and backed up by <a href="http://www.apple.com/macosx/features/timemachine.html">Time Machine</a>. Well, that one got fried by a split-second energy surge. Tried a couple of progs and apps to win back my old backups &#8211; 8 months worth to be exact.</p>
<p>All said and done, I didn&#8217;t experience any terrible file losses or lost documents in the few weeks I had to go without. I finally made up my mind and went and got myself the 500GB <a href="http://www.apple.com/timecapsule/">Time Capsule</a>, which is backing up my files since this morning at 6am as we speak.</p>
<p>Second on my list would have been the <a href="http://www.wdc.com/en/products/products.asp?driveid=361">MyBook 1TB Office Edition</a>, actually. Actually had a difficult time getting one&#8230; No turning back now. Pretty happy with my Time Capsule so far. Now I can get to finally backup my MBPro at the same time.</p>
<p>Pretty important to have a major backup system like the Time Machine as a graphic designer though. Sometimes I overwrite files while working on them, busy beating the deadline. Some important assests get rasterized, cropped or deleted. Good thing I just need to &#8220;jump back in time&#8221; and pull it back out.</p>
<p>Speaking of lack for updates&#8230; I think I should go with twitter someday instead&#8230;</p>
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